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Bienvenue sur le forum du Club ChaOdisiaque. Un maximum de news sur le jeu en gnral (JDR, MMORPG, Jeu vido, JOL, figurines etc...), des actualits concernant le WEB et le dveloppement dans son ensemble. Des aides, astuces, outils pour vos jeux, vos crations web et un tas d'ides pour enrichir vos besoins ludiques. C'est un bon moyen de se tenir au courant des dernires sorties et surtout de trouver de l'aide la cration de site, de jeu et de site de jeu. Premier gros projet de l'association SierrElben... Faites parti de l'aventure...

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#1 
Strict Standards: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CEST/2.0/DST' instead in /homepages/3/d164323095/htdocs/wsb4049021801/forum/include/functions.php on line 646

Strict Standards: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CEST/2.0/DST' instead in /homepages/3/d164323095/htdocs/wsb4049021801/forum/include/functions.php on line 647

Strict Standards: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CEST/2.0/DST' instead in /homepages/3/d164323095/htdocs/wsb4049021801/forum/include/functions.php on line 648

Strict Standards: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CEST/2.0/DST' instead in /homepages/3/d164323095/htdocs/wsb4049021801/forum/include/functions.php on line 656
13-06-2009 11:25:43

Kelem
ChaOtributeur
Lieu: Poitiers / Paris
Date d'inscription: 17-02-2008
Messages: 922

Bienvenue sur l'Ile de la Conquête !

Bienvenue sur l'Ile de la Conquête !



Grosse nouveauté du patch 3.2 "L'Appel de la Croisade", l'Ile de la Conquête est un tout nouveau champ de bataille, portant le nombre de ces zones instanciées dédiées au JcJ à six dans World of Warcraft. Le principe de cette nouvelle zone est un mélange entre la Vallée d'Altérac et le Lac Joug-d'Hiver : une bataille épique à 40 contre 40, dont le but est d'amasser le maximum de ressources et d'assiéger la forteresse adverse avec des machines de siège, afin de tuer le Commandant.

Voici la description donnée par Blizzard, en anglais, et enf rançais (selon une traduction non-officielle fournie par le site millenium.org)

Blizzard a crit:

An island somewhere off the shores of Northrend. A rock, hardly worth a second look. But as insignificant as it may seem, this is no ordinary place. A sound of thunder as waves crash endlessly against rocky cliffs; a sound of fury as swords clash on the blood-stained fields of this island on the edge of forever.

Welcome to the Isle of Conquest.
The ongoing struggle between Horde and Alliance has turned many once peaceful (and some not-so peaceful) places into theaters of constant war. The Isle of Conquest is the latest such place, set to be the location of a battle of epic proportions over the island's precious resources.
An Alliance and a Horde general are fighting for dominance, overseeing the action from the safety of their keeps. Whichever side manages to eliminate the enemy general first will triumph on the island; failure to protect your leader will bring shame, dishonor, and defeat. There is no peace accord here, and it’s an all-out war between the factions.

Once More into the breach...

Isle of Conquest, a new battleground scheduled to make its debut in the upcoming content patch, Call of the Crusade, will pitch teams of up to 40 players against each other in a massive battle over this small island off Northrend's northern coast. To win, your team will need to make use of the island's unique strategic locations including an oil derrick, a siege workshop, and a fully equipped airship hangar. You will deploy devastating siege weaponry on the field; Light have mercy on anyone caught between you and your ultimate target, the general holed up in the enemy keep.
There are five points of interest on the Isle of Conquest for the factions to battle over. Each one offers its own benefits and strategic value. Which one will you claim for your side, and will it be enough to ensure victory?

Capture Locations

Consider your options before storming out of your keep to confront the enemy head-on. Spread throughout the Isle of Conquest are several capturable locations (as seen on the map), each granting a unique strategic advantage to your team.

The Oil Derrick: Located on the northwestern end of the island, this smudge in the Frozen Sea produces enough black gold to run a thousand siege engines. Taking this resource garners precious reinforcements and a continuous flow of honor to the side that controls it.

The Cobalt Mine: This snow-covered assembly, located on the southeastern end of the island, hides untapped supplies that must be harvested. Taking this resource grants reinforcements and a continuous flow of honor to the side that controls it.

The Docks: The western shore's docks will further expand your selection of siege weapons with the devastating new Glaive Thrower and the Catapult. Unleash the destruction of the Glaive Thrower upon the walls of the keep, or launch your invading party over the walls to assault the keep from within.

The Airship Hangar: This sturdy steel structure stands on the peak of Mt. Conquest overlooking the eastern side of the island, allowing players to board the airship docked there. This devastating weapon of war is capable of raining death upon the heads of your enemies and destroying enemy defenses. Once onboard the airship, players will find it comes equipped with parachutes enabling a strike team to drop into the enemy keep from above.

The Siege Workshop: Situated right between the Alliance base and the Horde base, this siege workshop occupies a strategic hot spot. Seizing it grants the controlling party the ability to utilize an arsenal of siege vehicles perfectly suited to reducing the enemy keep’s walls to dust and ashes.

Graveyards: There are five graveyards in the Isle of Conquest that are attached to different points of interest on the map: the Horde base, the Alliance base, an oil spill island in the center of the map (attached to the siege workshop), the northeast corner (attached to the airship hangar), and the southwest corner (attached to the docks).

Main Objectives

The Keeps: The Horde and Alliance keeps sit at opposite ends of the island. These citadels host four easily accessible defensive cannons set on the ramparts, capable of unleashing hot fury onto oncoming attackers. Additional explosives sit safely stowed in the base of the keep along the back wall. At least, they’re safe as long as they don’t fall into enemy hands. If they do, though, they can be employed to bring the stone walls down from within.

The General: Holed up behind the keeps' massive walls, the generals command their forces from a position of relative safety. Should the keep fall and the general be slain, the Isle of Conquest will fall to the victor.

Reinforcements: Isle of Conquest uses a reinforcements system similar to that of Alterac Valley. The clock is ticking and every individual counts. If too many of your comrades fall to the enemy the battle will end in defeat. Killing enemy players will reduce their reinforcements by one for each kill, Once your faction’s reinforcements reach their limit, so too does your bid for control of the island and the wealth of resources you’ve fought so hard over.

An island somewhere off the shores of Northrend. A rock, hardly worth a second look. A test of strength. A chance to prove your might, to crush your enemies, to make a difference, a chance for endless glory and conquest.
Will you seize it?

Millenium a crit:

Dans le prochain patch important, l'Appel de la Croisade, nous introduirons un nouveau champ de bataille, l'Île de la Conquête. Cette île est située dans les eaux du nord de la Couronne de Glace. Les joueurs de la Horde et de l'Alliance devront y rejoindre une bataille acharnée pour de précieuses ressources. La paix n'y a pas sa place ; l'île est le théâtre d'une guerre où les deux factions jettent toutes leurs forces.

Chacun des camps prétend à récupérer les richesses minérales et les ressources de l'endroit. Ce champ de bataille à 40 contre 40 requiert de chaque soldat une énergie hors du commun pour obtenir la gloire et contrôler le puits de pétrole au nord-ouest et la mine de cobalt au sud-est. Les joueurs devront également se battre pour conserver le contrôle du pont à l'ouest de l'île pour pouvoir utiliser les nouvelles armes de siège, des balistes, et du port à l'est pour obtenir de gros zeppelins de combat, ainsi que la plaine de combat centrale. Le but final de ce champ de bataille est la destruction de la forteresse ennemie et la mise à mort du commandant qui s'y trouve.

L'Île de la Conquête vous offre quatre objectifs intermédiaires, et chacun d'entre eux confère un avantage spécial à la faction qui le réalise :

Le puits de pétrole
Au nord-ouest de l'île, ce puits de pétrole situé dans la mer glaciale possède assez de potentiel pour alimenter des milliers de machines d'ingénierie. Contrôler ce puits vous apporte beaucoup de renforts et d'honneur au cours du temps.

La mine de cobalt
Cette mine enneigée fournissant énormément de ressources est située dans le coin sud-est de l'île. La détenir vous procurera également des renforts et de l'honneur au cours du temps.

Le Pont
Si vous capturez ce point à l'ouest de l'île, vous disposerez de catapultes et de balistes au pouvoir dévastateur. Les balistes servent à détruire les murs des forteresses, tandis que les catapultes peuvent lancer vos soldats de l'autre côté des murs pour attaquer l'ennemi de l'intérieur de ses défenses.

Le Port
Ce port, à l'est de l'île, n'attend que vous pour vous fournir des bombardiers zeppelins en mesure d'attaquer les défenses de l'ennemi d'en haut et les détruire. Si vous grimpez à bord d'un zeppelin, vous obtiendrez automatiquement un parachute qui vous permettra d'atterrir en force et en toute sécurité dans la forteresse ennemie.


Les Forteresses
Elles se trouvent à chaque bout de l'île pour chacune des factions et protègent les commandants des attaques. Elles disposent de quatre jeux de canons ainsi que de bâtons de dynamite sur les murs intérieurs. Elles resteront sûres tant que les ennemis n'auront pas débarqué à l'intérieur des murs pour ramasser la dynamite et l'utiliser contre les défenses.

Les fabriques d'armes de siège
Il y a une fabrique au milieu de la base de chaque camp. Elles se trouvent à une place parfaitement stratégique et offrent quelques armes de siège.

Les Commandants
Ils surveillent leurs forces dans la sécurité de leur forteresse. S'ils tombent sous la main de l'ennemi, vous perdrez vos ressources et vos renforts.

Les cimetières
On y en trouve 5 à des endroits différents : base de la Horde, base de l'Alliance, coin nord-est, coin sud-ouest et au milieu de l'île.
Les renforts
Vous avez peu de temps, et chaque soldat peut faire la différence entre victoire et défaite. Si trop de vos camarades tombent au combat, vous perdrez la bataille, et si vous perdez vos renforts, vous perdrez le contrôle de l'île et des ressources pour lesquelles vous serez tombés.


Lire l'article complet


"Ah, le printemps ! La nature se réveille, les oiseaux reviennent, on crame des mecs..." (Kaamelott, II, 47)

SierrElben, prochainement sur vos écrans !

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Strict Standards: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CEST/2.0/DST' instead in /homepages/3/d164323095/htdocs/wsb4049021801/forum/viewtopic.php on line 496

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#2 
Strict Standards: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CEST/2.0/DST' instead in /homepages/3/d164323095/htdocs/wsb4049021801/forum/include/functions.php on line 646

Strict Standards: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CEST/2.0/DST' instead in /homepages/3/d164323095/htdocs/wsb4049021801/forum/include/functions.php on line 647

Strict Standards: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CEST/2.0/DST' instead in /homepages/3/d164323095/htdocs/wsb4049021801/forum/include/functions.php on line 648

Strict Standards: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Europe/Berlin' for 'CEST/2.0/DST' instead in /homepages/3/d164323095/htdocs/wsb4049021801/forum/include/functions.php on line 656
14-06-2009 17:23:38

ChaOdiz-Padre
ChaOdizAdmin
Lieu: LYON
Date d'inscription: 02-12-2007
Messages: 3352
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Re: Bienvenue sur l'Ile de la Conquête !

HO !

Ça va être très puissant tout ça !!

Bientôt il n'y aura plus assez d'une vie pour jouer à WoW^^

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